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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1242
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Posted - 2014.07.31 15:22:00 -
[1] - Quote
Consider.
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1242
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Posted - 2014.07.31 20:56:00 -
[2] - Quote
I go from a base of thinking that sov v2.0 should harness individual greed and pursuit of ISK, in ways that are directly tied to driving ongoing conflict at the alliance level.
From that perspective I expanded on your 'capital station' concept with a 'home system' one, that gets buffs to ISK generation tied to it for alliance members (and not renters) through additional alliance system captures...
The thinking was that if you start with a big nerf bat to all null ISK generation, and then allow recovery of that ISK generation by individual alliances buffing their 'home' (and inner) systems through conquest, you then have inbuilt conflict between all alliances, and hopefully the death of 'coalitions' over time as individual greed trumps 'diplomacy'.
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1301
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Posted - 2014.08.19 17:34:00 -
[3] - Quote
I believe it is key that regardless of specific mechanics changes, ISK acquisition be directly tied into continued conflict at the alliance level.
What I mean is, CCP needs to write into the very DNA of any SOV 2.0 system a huge baseline reduction in today's ISK generation in null, followed by buffs to recover said ISK generation resulting from taking and holding systems.
The more systems held, the more buffs to alliance-member ISK generation an alliance receives in those systems....
Think of the impact that would have to the blue-donut, renter stagnation etc...only people actively shooting others in the head (or supporting those that do) in conquest, would make big ISK.
In my musings I further enhanced the ISK-driver concept with a 'home' system and buffs to warfare, as well as common themes around force projection reductions and the nerfing of cyno's to make null SOV a 'march across WWII Europe' similar to the game of Risk, and open the door to smaller alliances biting off pieces of undefended outer systems...
...but key is getting that ISK-for-conflict driver right.
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Feyd Rautha Harkonnen
Lords.Of.Midnight The Devil's Warrior Alliance
1575
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Posted - 2014.11.18 20:07:03 -
[4] - Quote
Don't know if people missed it because of link-click fatigue, but there is (I believe) a silver bullet hiding in my musings on this that has been missed in many proposals to fix null sov to date...
Yes, power projection was a good first step. Getting rid of structure grinding and timers is an important next one. But just as important is to nerf ISK generation across the board, then provide buffs to ISK generation through conquest at the alliance level.

No more dropping IHUBS for buffs, your buffs come from number of alliance systems held. No more coalition circle jerking, because buffs only benefit an alliance. No more renter stagnation, because renters don't receive buff benefits, only alliance members do.
SOV 2.0 needs to center around making it an ISK wasteland to start, and then giving ISK generation buffs back to each alliance based on the number of systems they conquer and hold.
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